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Ballistics -- part I
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navyrigger46



Joined: 10 Oct 2006
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PostPosted: Wed May 14, 2008 9:07 pm    Post subject: Reply with quote

It's been a while Slip, when do we get part II? This is a great writeup, I would love for it to be a series of great write-ups. Wink

Rigger
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Ravenblack
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PostPosted: Wed May 14, 2008 9:09 pm    Post subject: Reply with quote

navyrigger46 wrote:
It's been a while Slip, when do we get part II? This is a great writeup, I would love for it to be a series of great write-ups. Wink

Rigger


Big plus one there.
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slip



Joined: 15 Feb 2006
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PostPosted: Thu May 15, 2008 9:30 pm    Post subject: !!! Reply with quote

I'm still for making good article about internal and terminal ballistics. I have will but I'm short with time. All I can say at this moment is that it's under construction and that it will be done. Hard question is : "when?".

Slip
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frzburn



Joined: 17 Apr 2005
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PostPosted: Thu May 15, 2008 10:20 pm    Post subject: Re: !!! Reply with quote

slip wrote:
I'm still for making good article about internal and terminal ballistics. I have will but I'm short with time. All I can say at this moment is that it's under construction and that it will be done. Hard question is : "when?".

Slip


So, when will you post it? Razz


Just kidding... Wink But I too am looking forward to it, your first part was a very good write-up, so don't blame us for wanting moooore! Razz
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Pen&Sword



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PostPosted: Tue Jun 02, 2009 6:45 am    Post subject: Ballistics calculator for the iPhone Reply with quote

This seems pretty :-) cool - and handy!

http://ballistic.zdziarski.com/#fte

Cheers
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Pen&Sword



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PostPosted: Thu Jun 25, 2009 8:10 pm    Post subject: Reply with quote

willyCJ wrote:
Your timing is about perfect on this. I was actually chatting with my advisor (I'm a PhD student) about bullet path yesterday. I also got a n ex-NASA aero guy involved in the discussion.

Anyway, 2 interesting things:
1) The drag forces acting on the bullet will cause a moment about its center of mass (moment is out of the plane). So the angle of the bullet can change slightly while in flight..


Is this the 'helix' effect then that Mike from TacOps talks about it terms of ensuring the bullet leaves the muzzle spinning about it's own axis?

willyCJ wrote:
2) The reason a bullet "becomes unstable" when it drops below the speed of sound is because certain parts of the flow are still supersonic while others are subsonic. The flow at the tip of the bullet will be subsonic while the largest diameter of the bullet will still be supersonic. A shock wave has a huge pressure difference over it. As a result, the minor perturbations in this wave will result in the bullet tumbling when it drops below the speed of sound...


So this is why it's necessary to ensure that for a given load and bullet the bullet stays supersonic up to the POI. Therefore, depending on distance, you want your bullet to either stay in subsonic or supersonic but never both - if possible. This has been a penny dropping moment for me.
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VTaero



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PostPosted: Wed Nov 04, 2009 11:31 pm    Post subject: Reply with quote

As to a bullet going unstable when it drops through the speed of sound...

I am not certain, but I believe the problem is that the center of pressure moves ahead of the center of mass.

When a bullet (or anything for that matter), travels at a supersonic speed the aerodynamic forces act at the center (lengthwise). At subsonic speeds, the aero forces act 1/4th of the length back from the leading edge.

It is an elementary principle in rocket science (haha, if thats possible), that the center of pressure must be behind the center of mass for stability.

Additionally by this point the spin has degraded to the point that it cannot keep the bullet inline any longer.
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VTaero



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PostPosted: Wed Nov 04, 2009 11:36 pm    Post subject: Reply with quote

Just sitting here thinking about it more and wow is this an incredibly complex problem. Good thing you don't have to understand gyroscopic dynamics it to hit a target or gravity to walk...
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Pen&Sword



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PostPosted: Wed Nov 04, 2009 11:39 pm    Post subject: Reply with quote

VTaero wrote:
Just sitting here thinking about it more and wow is this an incredibly complex problem. Good thing you don't have to understand gyroscopic dynamics it to hit a target or gravity to walk...


It makes me want to go out and hug an engineer... almost.

Cheers
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slip



Joined: 15 Feb 2006
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PostPosted: Tue Nov 10, 2009 8:52 am    Post subject: Reply with quote

Quote:
Just sitting here thinking about it more and wow is this an incredibly complex problem. Good thing you don't have to understand gyroscopic dynamics it to hit a target or gravity to walk...

Knowing little bit of practical ballistics is not going to make you a better shooter but it will improve your understanding which is important in anything you do. I know for a fact that I know very very little about ballistics but I try to understand why some things are happening.
I hope someone will rewrite what I said from scratch, clear some doubts and make a great article for everyone to learn and understand. I wanted to write second part of this article, I really did, and I spent numerous hours with engineers who had decades of experience it this field just to learn that some things are not meant to be simple and that I personally cant make it simple.

Slip
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Sup3rF1uid



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PostPosted: Mon Nov 16, 2009 7:24 am    Post subject: Reply with quote

Woah... now this is a good article. I'm studying physics at University at the moment, did a bit of basic projectile motion (still 1st year) and what not. Ballistics is actually quite interesting Very Happy

Ok, I know this is kinda jacking your thread, but I figured I'd ask it here seeing as we're dealing with ballistics. Is Plaster's The Ultimate Sniper worth buying? I here there are mistakes regarding mil dots and the likes, but I'm quite familiar with the maths in working with mils.

Is it worth buying for all the other bits and pieces in there?
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slip



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PostPosted: Mon Nov 16, 2009 8:04 am    Post subject: !!! Reply with quote

Yes,
ballistics is interesting, but it really depends on how much time and brain you have. This is not a new science. If you go trough papers 80+ years ago you will see that most of the ballistics we know today were explained back then. It is amazing how much resources military actually spent trying to make a better and more efficient weapon for defence system.
As to Plaster book. I believe that that book is really good, but some parts just do not hold water. Wind reading is really something you wanna skip. That being first. If you really want to read the wind, you will need a spotting scope and you will have to know what to look for when observing trough it. Reading wind is not an easy task and most of the times you will have to combine multiple methods in order to properly read the wind. Even then, you will have to apply something you call experience. My instructor use to say that its not important how many rounds you fire but how you fire them.
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Sup3rF1uid



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PostPosted: Mon Nov 16, 2009 8:06 am    Post subject: Reply with quote

Slip,

Thanks for the reply. I'll consider it a little more and then we'll see what happens, but thanks for the input, really appreciate it.
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Buzzard09



Joined: 17 Feb 2010
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PostPosted: Tue Mar 30, 2010 12:16 am    Post subject: Reply with quote

VTaero wrote:
As to a bullet going unstable when it drops through the speed of sound...

I am not certain, but I believe the problem is that the center of pressure moves ahead of the center of mass.

When a bullet (or anything for that matter), travels at a supersonic speed the aerodynamic forces act at the center (lengthwise). At subsonic speeds, the aero forces act 1/4th of the length back from the leading edge.

It is an elementary principle in rocket science (haha, if thats possible), that the center of pressure must be behind the center of mass for stability.

Additionally by this point the spin has degraded to the point that it cannot keep the bullet inline any longer.


It seems to me that this can be solved by simply weighting the sh*t out of the front, i.e. put lead or tungsten up on the tip of the bullet?? this may move the center of mass up far enough to decrease the pressure wave's up-moving characteristics??

idunno, just a bit of brain power from a wannabe mechanical engineer Wink Shred me, but gently haha.
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lukasoft



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PostPosted: Tue Apr 20, 2010 3:11 pm    Post subject: Reply with quote

I would love to see some free body diagrams, as I have never studied rocket engineering specifically. I am an engineering student, and would enjoy seeing them for things like COP vs COM.

And for those who English is not their first language, I'm assuming you use the same symbols in physics, so I gave some English equivalents for what the symbols (and equations) represent:
P=Mv - Linear Momemtum (P)
I=MR^2 - Rotational Inertia (I)
τ=Fd - Torque (τ)
ω=dθ/dt=v/r - angular velocity (ω)

I just figured I would try to put up some terms that people seem to be taking about. For example Slip talks about rotational forces, although, I may consider the force on the side of the bullet to be friction against the wind (which is a force-but when I hear rotational forces I think torque). This friction with air is what causes the sliding effect called the "yaw of repose". The equation "6 x (M/200)(M/200) / 10" seems like a very simplified version of the yaw of repose equation and may have been created from experimental calculations as opposed to the actual physics (as the yaw is based on many factors, not just distance). I don't know how it was derived though. Also, I think this would be a negligible amount of drift unless you are at extreme distances, like beyond 1000m (but I may be wrong).

Hope my post has been helpful, and seeing any physics diagrams would be great.
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